Nayak — Marine Pilotage · Ch. 14: Slow Speed Manoeuvres

1. Overview — Slow Speed Manoeuvres

Source: NAYAK, Capt. Santosha K. Theory and Practices of Marine Pilotage. Chapter 14 — Slow Speed Manoeuvres.

Syllabus: Anexo 2-B, Área II (Arte Naval), item 8 (NAYAK), Cap. 14 — manobras em baixa velocidade. Cross-list Área III, item 6.

Handling a ship that has ample speed and full use of engines and helm is one thing; handling her at slow and very slow speed is quite another, and far more critical. These manoeuvres are demanded inside harbour limits, at very close range from other vessels and shallow patches, and their whole object is a safe berthing or un-berthing with good control of the ship's movement.

Higher speed gives better control, yet it cannot be held inside the harbour. For the purpose of this chapter slow speed means a speed of less than 5 kts, with the engine running at dead slow ahead, at a lower RPM, or on astern revolutions. Every ship handler and pilot must be conversant and comfortable with slow-speed work, because the disadvantages of carrying too much speed inside the port are severe.

Disadvantages of higher speed in harbour: tugs are rendered ineffective; squat increases with speed; smelling ground and other shallow-water effects become more pronounced; if she touches ground she is very hard to re-float; astern engines are less effective (ineffective above 5–6 kts); and there is less time for assessment.

A further difficulty is that the ship's published manoeuvring characteristics are given for full engine power only. There is no bridge poster and no recorded data for how she behaves at slow speed with minimum power — that knowledge rests on the experience of the pilot and ship handler. The navigator is left asking how the ship behaves at very slow speed, how to control her when engine power is not available, and how to control her when the engine is available but cannot be used freely because longitudinal space is too tight.

2. When and Why Slow Speed Manoeuvring Is Used and Critical

2.1 When a vessel resorts to slow speed manoeuvring

The speed control plan fixes points where the vessel must reduce speed to a defined level. Rule No. 6 (safe speed) sets no numeric limit, so it is the pilot who, on taking over navigational duties, specifies the speed quantitatively at each reference point and leg of the passage. This plan is discussed at the master–pilot information exchange, where the pilot explains the optimum speeds, the reasons for any unusual speed, and thereby the likely frequency of engine orders. Broadly the optimum speed is proportional to the distance to the berth, modified wherever a specific external force acts on the ship.

For a fully loaded Panamax berthing starboard side on Berth No. 1 with two tugs on the port bow and quarter, the segments falling under slow speed run as follows.

Distance from berthOptimum speedReference point
1 mile4 ktsTurning circle
5 cables3 ktsPassing Berth No. 10
2 cables2 ktsPassing Berth No. 5
1 cable1 ktPassing Berth No. 3
100 m0.8 ktPassing Berth No. 2
50 m0.5 kt50 m from bow position
25 m0.3 kt25 m from bow position
10 m0.1 kt10 m from bow position

2.2 Why slow speed manoeuvring is critical

Slow speed brings a set of difficulties that make good control hard to keep. The chapter lists ten of them.

#Difficulty at slow speedWhat it means for control
1General disadvantagesDifficult to turn, rudder less effective, wind catches the ship, and she takes a larger set.
2Insufficient number of kicksAir bottles allow a limited number of engine starts — for some ships only 12–18, for others unlimited. Frequent start/stop at slow speed consumes the starting air; the handler must ration kick starts so enough remain for the critical phase.
3Minimum RPM not availableOnly some ships offer an RPM below dead slow ahead. Without it, running dead slow continuously will not let the speed fall below its corresponding value, forcing stop-and-kick to regain helm effect.
4Cannot rely on astern enginesAstern power is usually weaker than ahead — as low as 25%; other methods must be used to shed speed.
5Helm useless when running asternWhile running astern the helm does not work, so the ship is not under control for that period and needs other techniques.
6Peculiar astern characteristicsRunning astern brings transverse thrust, heavy vibration, loss of control and wedge effect.
7Dangerous transverse thrust asternOn a right-handed propeller the helical flow throws the stern to port and the bow to starboard; unmanageable if half or full astern is run without correction.
8Engine-type limitsDiesels build power quickly; turbine ships come online slowly, but are better than diesels at holding heading while reducing speed. Most ships are diesel with a right-handed propeller (LH propeller reverses the bias — bow to port, stern to starboard).
9Handling CPPThe shaft always turns one way; astern is obtained by changing pitch. At zero pitch the propeller still turns and makes wash that hampers passing mooring lines — better to disengage and stop from the engine room, but then the engine is unavailable.
10Twin-screw shipsGood if outward-turning (one ahead, one astern turns her on the spot even at zero speed); poor if inward-turning, since one screw's astern wash spoils the other's flow.
The transverse thrust is far more noticeable and damaging to control when the vessel runs astern. At dead slow or slow astern it stays within manageable limits, but half or full astern for any length of time produces a heavy, hard-to-manage thrust unless corrective measures are taken in good time.

3. Thumb Rules of Slow Speed Manoeuvring

A short set of working rules guides the handler at slow speed.

#Thumb rule
1Keep the speed on the slower side and hold an engine power reserve as a contingency. Higher RPM makes the helm more effective, so a slow ship can run the engine hard for a moment to gain helm and turn away from danger.
2When tugs become ineffective, the engine and helm are the pilot's only weapon. A slow ship can be given any higher RPM for a while to get helm effect; a fast ship cannot, because the extra RPM only creates a new danger.
3Inside the harbour and close to the berth, every increase in speed must be killed within the next few minutes. Any speed gain may demand equal or greater astern running to compensate, so a decision to increase speed must carry an immediate backup plan to reduce it again.
4Running the engine at higher RPM with the wheel hard over makes the speed increase only marginal, not as quick as normal.
5Astern engines are normally weaker — 30–75% of ahead power (rarely 100%).
6Note the number of consecutive starts and keep engine movements within limits, or the starting air is exhausted and the engine becomes unusable.
7With the engine stopped but appreciable way on, many ships steer satisfactorily for a time depending on their directional ability — but the helm needed is larger than normal.
8At very slow speed with the engine stopped, wheel hard over can still be used to get lateral movement of the stern.
9Optimum speeds must be clearly defined in the berthing plan and discussed with the master, though it is not always possible to keep them at every stage.
The single most valuable habit is to run slower with reserve power in hand: it preserves the option of a short high-RPM burst to recover steerage without over-speeding the ship.

4. Control Options Using Engines and Helm Only

Controlling the ship is hardest at slow speed, yet speed above a certain limit is simply not acceptable inside harbour limits. Increasing speed to gain control is suicidal and invites emergencies. When an optimum speed cannot be held, the pilot turns to a graded set of options — plan a, b, c, d — the first of which use only the engine and helm.

4.1 Short bursts of ahead engine

With the engine stopped, water resistance and inertia bleed the speed off on their own, and the steering response grows sluggish in proportion to the falling speed. If the speed is falling steadily and a certain figure must be held without further increase, short bursts of the engine maintain it. A drawback of the engine-stopped state is that the ship, no longer correcting through her steering, is more prone to weather and develops a bodily drift that grows as the speed falls.

4.2 Hybrid turning

Hybrid turning combines a course alteration with a reduction of speed — needed, for example, when a loaded bulk carrier leaves a channel and must both head for a berth set at an angle and shed speed within a few hundred metres. The sequence is:

StepAction
1With engines running, give hard over to the side of the intended alteration.
2Once sufficient swing is generated, stop the engines while the swing continues.
3Put the wheel amidships.
4Give astern up to full astern as required; the transverse thrust keeps her turning the same way while the speed drops continuously.
While running astern the ship is not under command. The swing can become so excessive that it cannot be checked — even four tugs at four corners at full push-pull may fail to hold the swing of a fully loaded Capesize. The only recourse is to stop the astern engine at once, run ahead and put the wheel hard over to the opposite side to regain helm effect.

4.3 Wheel hard over with engines stopped

With the engine stopped, the propeller slipstream through the rudder gives little helm effect, so a larger helm is needed to steer. Wheel hard over then produces a lateral movement of the stern, whose speed depends on the ship's existing ahead speed. This is often effective to counter the wind pushing the stern away, to bring the stern towards the berth without a tug push, to reduce lateral drift of the stern, or to nullify residual transverse drift after the ship has stopped running astern.

4.4 Wheel hard over with short engine kicks

While the ship runs on with engines stopped she holds her course for a time, then begins to wander and will not hold even at hard over. Short kicks of the engine restore helm effect and stop the wander; once steady, the engine is stopped again, and the cycle is repeated to hold the course while holding the speed. The drawback is that each kick consumes starting air and reduces the kicks in hand.

4.5 Sequential wheel hard over

Where there is sufficient sea-room, alternating hard-over helm sheds speed. Each hard over breaks the ship's directional inertia and cuts the speed marginally; before she settles on the new heading, opposite hard over brings her back to the original course, breaking the inertia again. The sequence is repeated as head-room and speed reduction allow. Its limitation: once momentum is created it is very hard to reverse with opposite helm, and with engines running the ship simply picks up her lost speed as she settles back.

4.6 Astern engine at the right time

Astern engines (again 30–75% of ahead power) reduce speed only below about 5–6 kts; used at higher speed they barely slow her while stressing the engine heavily. Because steering is also lost astern and the ship takes a constant swing, there must be sea-room for the swing — particularly on the quarter — or standby tugs. The handler may therefore choose to use astern earlier, while conditions suit, to preserve a reserve of ahead power for control in a later critical area.

4.7 Transverse thrust with astern engine

Running astern, the propeller wash strikes one side of the transom continuously and throws the stern to port or starboard by propeller type; with the pivot point forward, the ship swings accordingly. This can be turned to advantage: to produce a wanted swing, to push the stern clear of an obstruction while slowing, or — on the suitable side while berthing — to shed speed while bringing the stern towards the berth.

5. Control Options With Assistance From Tugs

5.1 Engines ahead with tug back-pulling

When the engine can neither be stopped nor run astern but the ship must slow with control retained, a tug is set to back-pull while the engine runs on, keeping the helm live for course-keeping. Sometimes a tug is made fast right astern through the centre lead purely to reduce speed. Because tugs do not pull exactly astern but in an arbitrary direction, the stern drifts slightly towards the pulling side; if the pilot cannot check that drift with engine and helm, the tug is told to stop pulling momentarily and resume once the ship is in control.

5.2 Use of tugs while engines stopped or running astern

When ahead engine cannot be given at all and no other option is open, the pilot depends heavily on the tugs to hold the ship until an alternative arises. If a dangerous swing from transverse thrust or a lack of slipstream helm effect is expected, the tugs must be warned in advance and deployed at the right position before the effect develops — proactive use that saves much time.

5.3 Hooking with one tug

Hooking controls the lateral movement of the ship with a single tug while she is underway but with the engine stopped (or astern). It is done in two ways — bow hooking and stern hooking.

Bow hooking — engine stopped

A ship passing berthed vessels close on her starboard side is drifting continuously to starboard. To stop the drift, or bring her back outboard, hook with one tug and no engine:

StepAction and effect
aWheel hard over to the side of the drift (starboard). This stops the stern drifting to starboard, or moves it away from the berthed vessels; as the stern moves out the bow tends to close in, and once the swing catches to starboard it will not stop easily.
bUse the forward tug to pull the bow out (at pull-minimum). This holds the bow from closing in; while the bow holds, the stern keeps coming out.

The two steps bring her bodily out if already drifted, or stop the bodily drift to starboard.

Fig. 14-1
Fig. 14-1 Bow hooking with the engine stopped, two panels: (a) drifting to starboard — wheel hard over to the drift side and the forward tug pulling the bow out; (b) the mirror case for a drift to port

Bow hooking — running astern

The same close-range drift, but now she must also reduce speed by running astern:

StepAction and effect
aRun engines astern (wheel amidships). The transverse thrust develops slowly, the stern begins to move and the heading changes with increasing ROT.
bUse the forward tug to pull the bow out (at pull-minimum), holding the bow from closing in while the stern comes out.
Fig. 14-2
Fig. 14-2 Bow hooking with the engine astern — forward tug pulling the bow out while the astern transverse thrust (marked at the stern) works the stern; the combination brings her bodily out or stops the drift

Stern hooking — to hold course while reducing speed

Running astern throws the stern to port and swings the bow to starboard. To stop the stern drifting to the port margin of the channel, stern hooking with one tug checks the swing:

StepAction and effect
aRun engines astern to start reducing speed; the transverse thrust builds and the heading changes with increasing ROT.
bBring the stern tug to standby to push from the port quarter; as the ROT grows, increase the push to nullify the transverse thrust.
Fig. 14-3
Fig. 14-3 Stern hooking to hold course while slowing — engine astern, the stern tug pushing on the port quarter to cancel the transverse thrust as the ROT rises
Hooking with a single tug lets the pilot both reduce speed and control the lateral position with modest resources — a good practice where a full tug complement is not available or not warranted.

Stern hooking — to stop drifting while reducing speed

Here the ship is also drifting towards the shallow bank. Running astern would throw the stern further to port, doubling the drift, so the tug is used proactively:

StepAction and effect
1Before running astern, the tug pushes enough to set up a residual drift to starboard.
2Once she starts drifting to starboard, run engines astern; the astern movement compensates the starboard drift and holds her on course.
3Meanwhile the tug increases power to keep a little starboard drift, or the double drift to port would soon carry her dangerously onto the shallow bank.
Fig. 14-4
Fig. 14-4 Stern hooking to stop drifting while slowing — the stern tug sets a residual starboard drift before the engine goes astern, so the astern transverse thrust offsets the drift instead of doubling it towards the shallow bank

5.4 Use of tugs only, without engine or steering

When neither engine nor helm is available, tugs alone control the ship — one forward and one aft, working the lateral movement of bow and stern to keep her in the safety margins. Note that the speed falls at a greater rate when the tugs work alongside: as they come to almost a right angle to the heading while pushing or pulling, they add drag and weight, increasing the lateral speed while marginally changing the longitudinal speed by their position.

6. Thrusters and Other Resources

6.1 Bow thruster only

The bow thruster is an added tool at slow speed. With enough way on and a need to slow while keeping control, the handler can use the bow thruster alone to control the heading without running the ahead engine. Besides building lateral speed towards a berth, thrusters greatly help course-keeping through a manoeuvre.

6.2 Thrusters and helm together, engine stopped

The bow thruster can perform bow hooking in place of a tug when tugs are unavailable. Combining thruster and helm with engines stopped or running, the handler can generate the lateral bodily drift needed to bring the ship alongside without a tug.

6.3 Using current in favour

Current is not measurable in real time, but tidal streams follow diurnal and seasonal patterns, so the handler can anticipate the strength and direction of the current at a given place and time. That anticipation — sharpened by experience — lets the pilot use the current to advantage; without it he may be caught unaware.

6.4 Using wind in favour — Hughes' formula

Unlike current, wind force and direction are observed in real time — an experienced eye reads them almost at once from the sea surface. The pilot uses the wind to advantage for a safe manoeuvre, and its force can be quantified with Hughes' formula for the wind force in tons.

$$R_a = \tfrac{1}{2}\,\rho\,C_{Ra}\,V_a^{2}\,(A\cos^{2}\theta + B\sin^{2}\theta)\ \ \text{kgf}$$

where $\theta$ is the wind direction from the bow (relative wind direction, in degrees); $V_a$ the headwind speed in m/s; $A$ the projected area from the bow above the waterline (m²); $\rho$ the air density ($0.125\ \text{kg}\cdot\text{s}^2/\text{m}^4$); $B$ the projected area from the side above the waterline (m²); $a$ the length from bow to the wind pressure centre (point of action); $R_a$ the resultant wind pressure force in kgf (÷ 1000 to give tons); $@$ the wind pressure force angle (angle of action, in degrees); and $C_{Ra}$ the wind pressure force coefficient.

Fig. 14-5
Fig. 14-5 Wind-force diagram of Hughes' formula — the relative wind $V_a$ at angle $\theta$ to the centreline, the angle of action $@$, the resultant pressure force $R_a$, and the arm $a$ from bow to the wind pressure centre
$$\begin{aligned} C_{Ra}\ (\text{passenger}) &= 1.142 - 0.142\cos2\theta - 0.367\cos4\theta - 0.133\cos6\theta\\ C_{Ra}\ (\text{general cargo}) &= 1.325 - 0.050\cos2\theta - 0.350\cos4\theta - 0.175\cos6\theta\\ C_{Ra}\ (\text{tankers \& bulk}) &= 1.200 - 0.083\cos2\theta - 0.250\cos4\theta - 0.117\cos6\theta \end{aligned}$$

Worked example — a container vessel of 255 m LOA, 11 m draft, $A = 880$, $B = 6200$, wind of 20 kts ($10\ \text{m/s}$, recalling $1\ \text{m/s} = 1.944\ \text{kt}$) from 4 points on the starboard bow ($\theta = 45°$):

$$C_{Ra} = 1.325 - 0.05\cos90° - 0.35\cos180° - 0.175\cos270° = 1.325$$ $$R_a = \tfrac{1}{2}\times 0.125\times 1.325\times 10^{2}\times(880\cos^{2}45° + 6200\sin^{2}45°) = 29315.6\ \text{kgf} \approx 29\ \text{tons}$$

Because $C_{Ra}$ depends on $\cos2\theta$, the wind force varies strongly with direction: with the wind right ahead or astern $C_{Ra}$ is a minimum ($1.325 - 0.575$, about 43% less); at 4 points on the bow $\cos2\theta = 0$ and $C_{Ra}$ takes its absolute value 1.325; and right abeam ($\cos2\theta = -1$) it reaches its maximum ($1.325 + 0.575$, about 43% more).

The windage areas $A$ and $B$ are the projected areas above the waterline from the bow and from the side; a light-condition ship, exposing far more side area, feels a proportionally larger lateral wind force for the same wind.

6.5 Mooring lines and anchors

Mooring lines and the anchor are used at the right time, with a correct reading of the scene — chiefly while approaching the berth or casting off and manoeuvring away. Their detailed use is treated in the chapters on approaching the berth and on berthing and mooring.

7. Extreme Manoeuvres at Very Slow Speed

At some point almost every ship must be turned very tightly, inbound or outbound, to enter or leave safely. That is why most ports keep a turning basin within harbour limits, its diameter usually a little over the length of the largest vessel handled — for a full-service port, 500 m or more. The ship is preferably turned when in light condition. In such tight turns the assistance of tugs is inevitable.

Marginal change of speed when turned by tugs: the forward tug pushing or pulling the bow marginally increases the speed, the aft tug marginally decreases it; equal forces cancel, but unequal forces produce a continuous marginal speed change. In a tight basin with only a few metres of margin at bow and stern, failing to notice this — and to trim it with marginal engine bursts — would be disastrous.

7.1 Turning with one tug

When one tug pushes at the stern (or bow), the centre of the turn is the pivot point (P), so turning on the spot within a radius of ½L is not possible. The radius of the area required is:

$$R = GP + \tfrac{1}{2}L, \qquad GP = \frac{k^{2}}{GC}$$

where $k$ is the turning radius of the moment of inertia about the vertical axis through the centre of gravity ($k = 0.35L$); $P$ is the pivot point; $G$ the centre of gravity; and $C$ the point at which the tug acts on the vessel.

Fig. 14-6
Fig. 14-6 Turning geometry with one tug pushing at the stern — pivot point P near the bow, centre of gravity G, the tug's point of action C and the arm ½L, giving $R = GP + \tfrac{1}{2}L$ with $GP = k^{2}/GC$

7.2 Turning within 1L using two tugs under wind

Simulations for a 255 m container vessel turning on the spot (ship's speed nil) with two tugs, under a 20 kt wind 4 points on the starboard bow (draft 11 m, $A = 880$, $B = 6200$), gave a wind force of 29 tons that rises to about 41 tons when the wind comes abeam (the 43% increase). Although it varies with hull shape and type, the ship needs a turning basin of double her length (R = 2L) to make a full turn with two tugs and no engine — she drifts roughly one extra ship-length under 20 kts of wind.

Fig. 14-7
Fig. 14-7 Turning a 255 m ship with two tugs and no engine under a 20 kt wind — successive positions 1 to 5 within a circle of radius R = 2L, the ship drifting about one length extra
Fig. 14-8
Fig. 14-8 Turning-basin diameter (in ship-lengths) against wind speed in kt — the curve is gentle up to about 20 kts, then rises exponentially, so the drift grows exponentially above 20 kts of wind
Any increase of wind above 20 kts demands an exponentially larger turning basin. Container vessels can still be worked in more than 20 kts as long as the main engine is sound; but if the engine fails and the speed drops, controlling her at low speed becomes really difficult — more powerful or more numerous tugs are then needed for the turn.

7.3 Short round turn at slow speed

Turning in a tight basin at very slow speed, where the engine cannot run for long, follows a repeated cycle:

StepAction
aGive wheel hard over before running ahead.
bRun engines ahead; she starts swinging to the chosen side. Hold until the speed just begins to build.
cAt the tolerance limit, stop the engine; the swing continues and speed falls slowly.
dRun engines astern — speed drops while she keeps turning.
eWhen speed is well down, stop, give wheel hard over again and run ahead to add swing. Repeat to complete the turn.

With a right-handed propeller the astern phases keep her turning to starboard (transverse thrust); with a left-handed propeller, to port. Where the turning side is optional, plan the turn to match the propeller type, so the speed stays at an absolute minimum through a large turn.

7.4 Turning while making sternway

When the ship is falling astern before being turned, the turning circle is about 1.5 times her length, the wind under 20 kts, with two tugs of 55 tons bollard pull — one on the bow, one on the quarter.

PositionWhat happens
Pos-1She falls astern with the stern tug pulling to swing the stern to port and the bow to starboard. As the bow clears obstructions and enters the basin, the forward tug and bow thruster push the bow, keeping her turning to starboard. The high ROT bleeds the astern speed; if it will not fall, engines ahead and starboard hard-over helm may be added.
Pos-2The stern reaches the basin limits and the astern speed is killed to zero or a minimum; care is taken that she does not gather ahead way. As she keeps turning to starboard the ahead speed rises marginally, so astern is ordered to neutralise it until the turn completes.
Pos-3The turn is complete and she makes her next course. Because of the lateral traverse of the stern it keeps moving off the new course; opposite helm with higher RPM controls it, or the stern tug pushes/pulls if the speed is too low. Once bow and stern are under control and speed is sufficient, the tugs are released.
Fig. 14-9
Fig. 14-9 Turning while making sternway in a basin of ~1.5L with two 55-ton tugs — Pos-1 falling astern with the stern tug swinging her, Pos-2 nearly across with the sternway killed, Pos-3 the turn complete onto the next course

7.5 Changing the pivot point

At low speed, using the engine to reverse the ship's motion from ahead to astern (or the reverse) moves the pivot point substantially from forward to aft. Shifting it away from an external force increases that force's effectiveness in swinging the bow or stern; shifting it towards the force reduces the force's effect. Running the engine astern brings the pivot point aft.

Fig. 14-10
Fig. 14-10 Shifting the pivot point with the engine — two panels showing that giving engine astern moves the pivot point from forward to aft, so an external force acts on a longer arm and turns the ship more effectively